Fatal error cvt1101

fatal error cvt1101

Learn more about: CVTRES errors and warnings (CVTxxxx) · CVTRES errors and warnings · 04/16/ · CVT CVT CVT CVT CVT CVT CVT RC: fatal error RCcould not open sprers.eu Microsoft Resource to Object converter version CVTRES:fatal error CVT If an input file is not COFF, the linker automatically tries to convert bit OMF objects to COFF, or runs sprers.eu to convert resource files. This message. fatal error cvt1101

Regret: Fatal error cvt1101

Digma 601hd error no update file
Fatal error cvt1101
ERROR DETECTING DEVICE LOCKDOWN ERROR-5
The error occurred before I tried to remove the RC file. I
removed the RC from the project just to see if that did
anything since that should also prevent the compiler from
trying to create and use a RES file.

The project is actually in its own directory on drive D:.
Everything worked fine before I had to reboot. I suspect
that the problem is some bad setting someplace caused by a
bug in sprers.eu but I don't know where to look.

Dan

Quote:

>Original Message
>sprers.eu is usually product of linux rdp internal licensing error of .rc. If you
>deleted .rc compiler can not generate .res, fatal error cvt1101, which in turn
>needed by linker.

>AleXO

>P.S. word of advice - do not put you projects in the root
>directory of a drive.

>>Original Message
>>I created an ATL project using Visual Studio .NET. It
>>compiled and worked fine.

>>After I exited and rebooted I now keep getting this
>>message. There is no file called C:\sprers.eu (is it
>>referring to "documents and settings"?) I tried deleting
>>the .rc file from the solution but it still wants to
>>create a .res.

>>Does anybody know what is causing this?

>>Thanks in advance, fatal error cvt1101,

>>Dan
>>.

>.



[Solved]-Visual Studio CVT & LNK fatal error-C++

Linker Tools Error LNK

Input files must have the Common Object File Format (COFF) format. If an input file is not COFF, the linker automatically tries to convert bit OMF objects to COFF, or runs sprers.eu to convert resource files. This message indicates that the linker could not convert the file. This can also occur when using an incompatible version of sprers.eu from another installation of Visual Studio, the Windows Development Kit, or .NET Framework.

I suggest you could follow sharp md-mt15 toc error following methods to fix the issue:

1,Try building with incremental linking disabled. Change fatal error cvt1101 value of Enable Incremental Linking to No.

2,Try turning off the Embed Manifest option. Change the value fatal error cvt1101 Embed Manifest to No.

3,Verify that the version of sprers.eu found first in your PATH environment variable matches the version of the build tools, or the version of the Platform Toolset, used by your project.

For more details I suggest you could refer to the Doc:sprers.eu?view=vs

According to the Doc

The Visual Studio compilers and build tools can report many kinds of errors and warnings. After an error or warning is found, the build tools may make assumptions about code intent and attempt to continue, so that more issues can be reported at the same time. If the fatal error cvt1101 make fatal error cvt1101 wrong assumption, later errors or warnings may not error in your sql syntax inurl id to your project. When you correct issues in your project, always start with the first error or warning that's reported, and rebuild often. One fix may make many subsequent errors go away.

As far as I'm concerned, after you fix link error, CVTRES errors and warnings may go away.

[SOLVED] Tales of Arise UE4 Fatal Error

Many Tales of Arise players have reported getting afatal error, which leads the game to crash. It&#;s a known issue related to Unreal Engine 4, and luckily there are fatal error cvt1101 fixes for it. Before the developers address this issue and release an official patch, fatal error cvt1101, you can try the workarounds in this article.

Try these fixes&#;

You don&#;t have to try them all, just work your way down until you find the one that does the trick!

1: Verify game files integrity

2: Install the latest Windows updates

3: Check your antivirus software

4: Update your graphics fatal error cvt1101 Reinstall Microsoft Visual C++ Redistributable

6: Disable overclocking and overlays

Before we dive into anything advanced, try restarting the game and your PC to see if it was just a glitch.

Fix 1: Verify game files integrity

Incomplete or damaged local game files service error 6a00 ip4500 trigger the fatal error and fatal error cvt1101 the game to crash. To verify and fix this issue, you can do it via the Steam client. Here&#;s how:

  1. Open your Steam library and find Tales of Arise. Right-click the game and click Properties.
  2. In the Local files tab, fatal error cvt1101 Verify integrity of game files.
  3. Steam will scan the game files in your local game folder and compare them with those on the python error 2. If anything seems wrong, Steam will fix it for you.
  4. Once the scan is done, restart the game.

If you&#;ve verified your game fatal error cvt1101 but still get the UE4 fatal error crash, try the next fix.

Fix 2: Install the latest Windows updates

Keeping your system up-to-date may solve, or at least help prevent some compatibility issues that can trigger the fatal error. Here&#;s how to install the latest Windows updates:

If your system isn&#;t updated regularly, there could be compatibility issues that cause the game to crash. Make sure that you always install the available updates. Here&#;s how:

  1. In the search bar on your taskbar, type update, then click Check for updates.
    (If you don&#;t see the search bar, click the Start button and you&#;ll find it in the pop-up menu.)
  2. Windows will scan for available updates. If there aren&#;t any, you&#;ll get a You&#;re up to date sign. You could also click View all optional updates and install them if needed.
  3. If there fatal error cvt1101 available updates, Windows will automatically download them for you. Follow instructions to complete the installation if needed.

  4. Restart your PC to let it take effect.

If installing the Windows updates doesn&#;t solve your problem, try the next fix.

Fix 3: Check your antivirus software

Antivirus software may interfere with games and cause a fatal error crash. Try temporarily disabling the antivirus software on your PC if you use any, then run the game and test the issue.

If you don&#;t get the fatal error message anymore, then your antivirus might be the problem. You can either add Tales of Arise and Steam to the whitelist of your antivirus or consult the antivirus supplier company for help. If you decide to completely get rid of your antivirus, fatal error cvt1101, be cautious and avoid downloading files from the internet for safety concerns.

If this doesn&#;t solve your problem, try the next fix.

Fix 4: Update your graphics driver

An up-to-date graphics driver is essential for UE4-based games like Tales of Arise. If your graphics driver is outdated or faulty, it may cause fatal errors and game crashes. You may want to make sure yours is up-to-date and functioning fatal error cvt1101 are two ways fatal error cvt1101 keep your graphics driver up-to-date. One is to manually update it via Device Manager. If Windows doesn&#;t have the latest available version of the driver you need, you can search for it on the manufacturer’s website. Be sure to choose only the driver that is compatible with your Windows version.

Automatic driver update – If you don’t have the time, fatal error cvt1101, patience, or computer skills to update your driver manually, you can, instead, do it automatically with Driver Easy. Driver Easy will automatically recognize your system and find the correct driver for your exact graphics card and your Windows version, then it will download and install it correctly:

  1. Download and install Driver Easy.
  2. Run Driver Easy and click the Scan Now button. Driver Easy will then scan your computer and detect any problem drivers.
  3. Click the Update button next to the flagged graphics card driver to automatically download the correct version of the driver, then you can manually install it (you can do this with the FREE version).

    Or click Update All to automatically download and install the correct version of all the drivers that are missing or out of date on your system. (This requires the Pro version which comes with full support and a day money-back guarantee. You’ll be prompted to upgrade when you click Update All.)

The Pro version of Driver Easy comes with full technical support, fatal error cvt1101.
If you need assistance, please contact Driver Easy’s support team at [email protected]

Restart your PC for the new driver hunted the demons forge steam error take effect. If updating the graphics driver doesn&#;t solve your problem, try the next fix.

Fix 5: Reinstall Microsoft Visual C++ Redistributable

Some players were able to solve the problem by reinstalling the Microsoft Visual C++ Redistributable files on their PC. These files are essential for games and if they are corrupt, it may interfere with UE4 and cause a fatal error crash. Here&#;s how to reinstall it:

  1. Navigate to C: Program Files (x86)SteamsteamappscommonSteamworks Shared\_CommonRedistvcredist.
  2. You may see a few folders named 20xx. On my PC they are, and
  3. Open each folder and run the following executable files in these folders. (If you have different folders, run the vc_sprers.eu in those folders.)

    vc_sprers.eu
    vc_sprers.eu
    vc_sprers.eu

  4. Reboot your PC.

If reinstalling Microsoft Visual C++ Redistributable doesn’t give you luck, there&#;s one more fix you can try.

Fix 6: Disable overclocking and overlays

UE4-built games are prone to fatal errors when players overclock their GPU, fatal error cvt1101, since the game engine doesn&#;t support overclocked graphics cards that well. If you&#;re using MSI Afterburner or other overclocking software for Tales of Arise, try to disable it then test the issue.

You the moment of silence error also want to turn off the overlays since they may cause performance issues in-game and trigger the fatal error. Some common ones include Steam, fatal error cvt1101, Twitch, Zoom, Discord, fatal error cvt1101, and Geforce Experience. Try disabling these program overlays then run Tales of Arise to see if you still get a fatal error crash.


Hopefully this article helps! Please feel free to leave a comment if you have any questions or suggestions.

2

2 people found this helpful

Visual Studio CVT & LNK fatal error

Linker Tools Error LNK

Input files must have the Common Object File Format (COFF) format, fatal error cvt1101. If an input file is not COFF, the linker automatically tries to convert bit OMF objects to COFF, or runs sprers.eu to convert resource files. This message indicates that the linker could not convert the file. This can also occur when using an incompatible version of sprers.eu from another installation of Visual Studio, the Windows Development Kit, or .NET Framework.

I suggest you could follow the following methods to fix the issue:

1,Try building with incremental linking disabled. Change the value of Enable Incremental Linking to No.

2,Try turning off the Embed Manifest option. Change the value of Embed Manifest to No.

3,Verify that the version of sprers.eu found first in your PATH environment variable matches the version of the build tools, or the version of the Platform Toolset, used by your project.

For more details I suggest you could refer to the Doc:sprers.eu?view=vs

According to the Doc

The Visual Studio compilers and build tools can report many kinds of errors and borland internal compiler error f1004. After an error or warning is found, the build tools may make assumptions about code intent and attempt to continue, so that more issues can be reported at the same time. If the tools make the wrong assumption, later errors or warnings may not apply to your project. When you correct issues in your project, always start with the first error or warning that's reported, and rebuild often, fatal error cvt1101. One fix may make many subsequent errors go away.

As far as I'm concerned, after you fix link error, CVTRES errors and warnings may go away.

answered May 5, at

user avatar
Jeaninez - MSFTJeaninez - MSFT

2, gold badge44 silver badges bronze badges

Resource Compiler!

hiya

Can anyone tell me how to use the option of RESOURCE COMPILER in MASM v7
Also im new to assembly language
i have tried all possibilities but it gives an error:

Microsoft Resource Compiler Version - Buil
Using codepage as default
Creating sprers.eu

RC: RCPP -CP -f D:\~WIN32Asm\RCa -g D:\~Win32Asm\RDa -DRC_INVOKED -D_WIN32 -pc \:/
-E -I. -I. -I d:\hla\include


RC: fatal error RCcould not open sprers.eu


Microsoft Resource to Object converter version

CVTRES :fatal error CVT cannot open sprers.eu for reading



i have tried to change the settings in sprers.eu file too but nothing seems to work.I have changed settings in Quick Editor too.

I want to use BORLAND'S Resourse Compiler instead of Microsoft Resource Compiler.

other functions works perfectly, i have compile a programs and it runs. :alright:

But i cant figure out how to deal with resource compiler.

Can anyone guide me here as to how to configure the resource compiler and the resource fatal error cvt1101 object converter to go with Borlands Resource Compiler.

THanx in advance

Posted on by Ajnabi

Resource Compiler!

it's looking for the file "sprers.eu"
You obviously don't have the file named that
if you change the name of your resource file it should work

inotherwords,
your file name might be "sprers.eu" change it to "sprers.eu"

Sliver

Posted on by Sliver

Resource Compiler!

If you want to use a resource file without having to resort to sprers.eu just compile it using the command line:

\masm32\bin\rc sprers.eu

During the linking process just include the .res file like this:

\masm32\bin\link /SUBSYSTEM:WINDOWS sprers.eu sprers.eu

:)

Posted on by stryker

hi

I think the clicking of build all in qeditor will default fatal error cvt1101 sprers.eu if you name you rc file sprers.eu, then it will compile.

other than that you have to do the compiling stuff in your own batch, i think.

Posted on by Ronin Magus

what is sprers.eu?

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erfan

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Jan 11,PM1/11/08

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to

hi,sprers.eu,when i install Masm32,yeah,that`s all right.
however,when i try my first "helloworld"a fatal error comes on.
That is copyed below:

"RC : fatal error RC : could not open sprers.eu


Microsoft (R) Windows Resource To Object Converter Version
Copyright (C) Microsoft Corp. All rights reserved.

CVTRES : fatal error CVT cannot open sprers.eu for reading
Press any key to continue. . ."

yeah,almost at the same time,my antivirus software give me fatal error cvt1101 alarm,and
the file "sprers.eu" was isolated automaticlly. for the more,i see
from the antivirus software, found worms in sprers.eu
what`s wrong with it and how can i deal with it ?

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hutch--

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Jan 16,PM1/16/08

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to

erfan,

To use the masm32 system as it is set up, put your resources into
sprers.eu as it is built to do that. If you want to use other resource
file names build your app with a batch file.

Shoot your AV software for delivering false positives, get something
reliable that does not do it NOD32 etc

Post your "hello world" source code and it should be easy to fix.

Fatal error cvt1101 - not puzzle

[Solved]-Visual Studio CVT & LNK fatal error-C++

Linker Tools Error LNK

Input files must have the Common Object File Format (COFF) format. If an input file is not COFF, the linker automatically tries to convert bit OMF objects to COFF, or runs sprers.eu to convert resource files. This message indicates that the linker could not convert the file. This can also occur when using an incompatible version of sprers.eu from another installation of Visual Studio, the Windows Development Kit, or .NET Framework.

I suggest you could follow the following methods to fix the issue:

1,Try building with incremental linking disabled.. Change the value of Enable Incremental Linking to No.

2,Try turning off the Embed Manifest option.. Change the value of Embed Manifest to No.

3,Verify that the version of sprers.eu found first in your PATH environment variable matches the version of the build tools, or the version of the Platform Toolset, used by your project.

For more details I suggest you could refer to the Doc:sprers.eu?view=vs

According to the Doc

The Visual Studio compilers and build tools can report many kinds of errors and warnings. After an error or warning is found, the build tools may make assumptions about code intent and attempt to continue, so that more issues can be reported at the same time. If the tools make the wrong assumption, later errors or warnings may not apply to your project. When you correct issues in your project, always start with the first error or warning that's reported, and rebuild often. One fix may make many subsequent errors go away.

As far as I'm concerned, after you fix link error, CVTRES errors and warnings may go away.

what is sprers.eu?

erfan's profile photo

erfan

unread,
Jan 11, , PM1/11/08

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to

hi,sprers.eu,when i install Masm32,yeah,that`s all right.
however,when i try my first "helloworld" , a fatal error comes on.
That is copyed below:

"RC : fatal error RC : could not open sprers.eu


Microsoft (R) Windows Resource To Object Converter Version
Copyright (C) Microsoft Corp. All rights reserved.

CVTRES : fatal error CVT cannot open sprers.eu for reading
Press any key to continue . . ."

yeah,almost at the same time,my antivirus software give me a alarm,and
the file "sprers.eu" was isolated automaticlly. for the more,i see
from the antivirus software, found worms in sprers.eu
what`s wrong with it and how can i deal with it ?

hutch--'s profile photo

hutch--

unread,
Jan 16, , PM1/16/08

Reply to author

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Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message

to

erfan,

To use the masm32 system as it is set up, put your resources into
sprers.eu as it is built to do that. If you want to use other resource
file names build your app with a batch file.

Shoot your AV software for delivering false positives, get something
reliable that does not do it NOD32 etc

Post your "hello world" source code and it should be easy to fix.

Resource Compiler!

hiya

Can anyone tell me how to use the option of RESOURCE COMPILER in MASM v7
Also im new to assembly language
i have tried all possibilities but it gives an error:

Microsoft Resource Compiler Version - Buil
Using codepage as default
Creating sprers.eu

RC: RCPP -CP -f D:\~WIN32Asm\RCa -g D:\~Win32Asm\RDa -DRC_INVOKED -D_WIN32 -pc \:/
-E -I. -I. -I d:\hla\include


RC: fatal error RCcould not open sprers.eu


Microsoft Resource to Object converter version

CVTRES :fatal error CVT cannot open sprers.eu for reading



i have tried to change the settings in sprers.eu file too but nothing seems to work.I have changed settings in Quick Editor too.

I want to use BORLAND'S Resourse Compiler instead of Microsoft Resource Compiler.

other functions works perfectly, i have compile a programs and it runs. :alright:

But i cant figure out how to deal with resource compiler.

Can anyone guide me here as to how to configure the resource compiler and the resource to object converter to go with Borlands Resource Compiler.

THanx in advance

Posted on by Ajnabi

Resource Compiler!

it's looking for the file "sprers.eu"
You obviously don't have the file named that
if you change the name of your resource file it should work

inotherwords,
your file name might be "sprers.eu" change it to "sprers.eu"

Sliver

Posted on by Sliver

Resource Compiler!

If you want to use a resource file without having to resort to sprers.eu just compile it using the command line:

\masm32\bin\rc sprers.eu

During the linking process just include the .res file like this:

\masm32\bin\link /SUBSYSTEM:WINDOWS sprers.eu sprers.eu

:)

Posted on by stryker

hi

I think the clicking of build all in qeditor will default to sprers.eu if you name you rc file sprers.eu, then it will compile.

other than that you have to do the compiling stuff in your own batch, i think.

Posted on by Ronin Magus

[SOLVED] Tales of Arise UE4 Fatal Error

Many Tales of Arise players have reported getting afatal error, which leads the game to crash. It&#;s a known issue related to Unreal Engine 4, and luckily there are some fixes for it. Before the developers address this issue and release an official patch, you can try the workarounds in this article.

Try these fixes&#;

You don&#;t have to try them all, just work your way down until you find the one that does the trick!

1: Verify game files integrity

2: Install the latest Windows updates

3: Check your antivirus software

4: Update your graphics driver

5: Reinstall Microsoft Visual C++ Redistributable

6: Disable overclocking and overlays

Before we dive into anything advanced, try restarting the game and your PC to see if it was just a glitch.

Fix 1: Verify game files integrity

Incomplete or damaged local game files can trigger the fatal error and cause the game to crash. To verify and fix this issue, you can do it via the Steam client. Here&#;s how:

  1. Open your Steam library and find Tales of Arise. Right-click the game and click Properties.
  2. In the Local files tab, click Verify integrity of game files.
  3. Steam will scan the game files in your local game folder and compare them with those on the server. If anything seems wrong, Steam will fix it for you.
  4. Once the scan is done, restart the game.

If you&#;ve verified your game files but still get the UE4 fatal error crash, try the next fix.

Fix 2: Install the latest Windows updates

Keeping your system up-to-date may solve, or at least help prevent some compatibility issues that can trigger the fatal error. Here&#;s how to install the latest Windows updates:

If your system isn&#;t updated regularly, there could be compatibility issues that cause the game to crash. Make sure that you always install the available updates. Here&#;s how:

  1. In the search bar on your taskbar, type update, then click Check for updates.
    (If you don&#;t see the search bar, click the Start button and you&#;ll find it in the pop-up menu.)
  2. Windows will scan for available updates. If there aren&#;t any, you&#;ll get a You&#;re up to date sign. You could also click View all optional updates and install them if needed.
  3. If there are available updates, Windows will automatically download them for you. Follow instructions to complete the installation if needed.

  4. Restart your PC to let it take effect.

If installing the Windows updates doesn&#;t solve your problem, try the next fix.

Fix 3: Check your antivirus software

Antivirus software may interfere with games and cause a fatal error crash. Try temporarily disabling the antivirus software on your PC if you use any, then run the game and test the issue.

If you don&#;t get the fatal error message anymore, then your antivirus might be the problem. You can either add Tales of Arise and Steam to the whitelist of your antivirus or consult the antivirus supplier company for help. If you decide to completely get rid of your antivirus, be cautious and avoid downloading files from the internet for safety concerns.

If this doesn&#;t solve your problem, try the next fix.

Fix 4: Update your graphics driver

An up-to-date graphics driver is essential for UE4-based games like Tales of Arise. If your graphics driver is outdated or faulty, it may cause fatal errors and game crashes. You may want to make sure yours is up-to-date and functioning properly.

There are two ways to keep your graphics driver up-to-date. One is to manually update it via Device Manager. If Windows doesn&#;t have the latest available version of the driver you need, you can search for it on the manufacturer’s website. Be sure to choose only the driver that is compatible with your Windows version.

Automatic driver update – If you don’t have the time, patience, or computer skills to update your driver manually, you can, instead, do it automatically with Driver Easy. Driver Easy will automatically recognize your system and find the correct driver for your exact graphics card and your Windows version, then it will download and install it correctly:

  1. Download and install Driver Easy.
  2. Run Driver Easy and click the Scan Now button. Driver Easy will then scan your computer and detect any problem drivers.
  3. Click the Update button next to the flagged graphics card driver to automatically download the correct version of the driver, then you can manually install it (you can do this with the FREE version).

    Or click Update All to automatically download and install the correct version of all the drivers that are missing or out of date on your system. (This requires the Pro version which comes with full support and a day money-back guarantee. You’ll be prompted to upgrade when you click Update All.)

The Pro version of Driver Easy comes with full technical support.
If you need assistance, please contact Driver Easy’s support team at [email protected]

Restart your PC for the new driver to take effect. If updating the graphics driver doesn&#;t solve your problem, try the next fix.

Fix 5: Reinstall Microsoft Visual C++ Redistributable

Some players were able to solve the problem by reinstalling the Microsoft Visual C++ Redistributable files on their PC. These files are essential for games and if they are corrupt, it may interfere with UE4 and cause a fatal error crash. Here&#;s how to reinstall it:

  1. Navigate to C: Program Files (x86)SteamsteamappscommonSteamworks Shared\_CommonRedistvcredist.
  2. You may see a few folders named 20xx. On my PC they are , , and
  3. Open each folder and run the following executable files in these folders. (If you have different folders, run the vc_sprers.eu in those folders.)

    vc_sprers.eu
    vc_sprers.eu
    vc_sprers.eu

  4. Reboot your PC.

If reinstalling Microsoft Visual C++ Redistributable doesn’t give you luck, there&#;s one more fix you can try.

Fix 6: Disable overclocking and overlays

UE4-built games are prone to fatal errors when players overclock their GPU, since the game engine doesn&#;t support overclocked graphics cards that well. If you&#;re using MSI Afterburner or other overclocking software for Tales of Arise, try to disable it then test the issue.

You may also want to turn off the overlays since they may cause performance issues in-game and trigger the fatal error. Some common ones include Steam, Twitch, Zoom, Discord, and Geforce Experience. Try disabling these program overlays then run Tales of Arise to see if you still get a fatal error crash.


Hopefully this article helps! Please feel free to leave a comment if you have any questions or suggestions.

2

2 people found this helpful

Visual Studio CVT & LNK fatal error

Linker Tools Error LNK

Input files must have the Common Object File Format (COFF) format. If an input file is not COFF, the linker automatically tries to convert bit OMF objects to COFF, or runs sprers.eu to convert resource files. This message indicates that the linker could not convert the file. This can also occur when using an incompatible version of sprers.eu from another installation of Visual Studio, the Windows Development Kit, or .NET Framework.

I suggest you could follow the following methods to fix the issue:

1,Try building with incremental linking disabled.. Change the value of Enable Incremental Linking to No.

2,Try turning off the Embed Manifest option.. Change the value of Embed Manifest to No.

3,Verify that the version of sprers.eu found first in your PATH environment variable matches the version of the build tools, or the version of the Platform Toolset, used by your project.

For more details I suggest you could refer to the Doc:sprers.eu?view=vs

According to the Doc

The Visual Studio compilers and build tools can report many kinds of errors and warnings. After an error or warning is found, the build tools may make assumptions about code intent and attempt to continue, so that more issues can be reported at the same time. If the tools make the wrong assumption, later errors or warnings may not apply to your project. When you correct issues in your project, always start with the first error or warning that's reported, and rebuild often. One fix may make many subsequent errors go away.

As far as I'm concerned, after you fix link error, CVTRES errors and warnings may go away.

answered May 5, at

user avatar
Jeaninez - MSFTJeaninez - MSFT

2, gold badge44 silver badges bronze badges

The error occurred before I tried to remove the RC file. I
removed the RC from the project just to see if that did
anything since that should also prevent the compiler from
trying to create and use a RES file.

The project is actually in its own directory on drive D:.
Everything worked fine before I had to reboot. I suspect
that the problem is some bad setting someplace caused by a
bug in sprers.eu but I don't know where to look.

Dan

Quote:

>Original Message
>sprers.eu is usually product of compilation of .rc. If you
>deleted .rc compiler can not generate .res, which in turn
>needed by linker.

>AleXO

>P.S. word of advice - do not put you projects in the root
>directory of a drive.

>>Original Message
>>I created an ATL project using Visual Studio .NET. It
>>compiled and worked fine.

>>After I exited and rebooted I now keep getting this
>>message. There is no file called C:\sprers.eu (is it
>>referring to "documents and settings"?) I tried deleting
>>the .rc file from the solution but it still wants to
>>create a .res.

>>Does anybody know what is causing this?

>>Thanks in advance,

>>Dan
>>.

>.



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