Dx error getavailablevidmem

dx error getavailablevidmem

I want to play Max Payne 3 but I could only play it on DX 9 and the performance is so bad like 5-15fps. Meanwhile on DX 10 and above. For development purposes, the "Error Lookup Tool" in Visual Studio can tell you the translation and code from a value. dwCaps |= DDSCAPS_VIDEOMEMORY; done internally by DX anyway 00204 00205 dxgsg7_cat.error() GetInfo(TEXTUREMANAGER) failed to get tex stats.

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윈도우10에서 DirectX 를 재설치 하는 방법[OrangeStar] (testcooplvl_hr != DDERR_EXCLUSIVEMODEALREADYSET)) { 00875 dxgsg7_cat.fatal() << DP_Type_Strs[dptype] << "() failed: result = " << ConvD3DErrorToString(hr) << endl; 00876 exit(1); 00877 } 00878 } 00879 00880 CountDPs(nVerts,nTris); 00881 } 00882 #else 00883 #define TestDrawPrimFailure(a,b,c,nVerts,nTris) CountDPs(nVerts,nTris); 00884 #endif 00885 00886 00887 00888 00889 00890 00891 voidDXGraphicsStateGuardian7::00892report_texmgr_stats() { 00893 00894 #if defined(DO_PSTATS) = D3DCLEAR_ZBUFFER; 00726 dx error getavailablevidmem assert(_pScrn->pddsZBuf!=NULL); 00727 } 00728 if (buffer_type & RenderBuffer::T_back) 00729 flags = PER_NORMAL; 01474 break; 01475 default: 01476 _perPrim defined(PRINT_TEXSTATS) 00125 staticbool bTexStatsRetrievalImpossible=false; 00126 #endif 00127 00128 00129 00130 INLINE DWORD 00131Colorf_to_D3DCOLOR(const Colorf &cColorf) { 00132 00133 #if defined(_M_IX86) = D3DCLEAR_STENCIL; 00732 00733 HRESULT hr = _pScrn->pD3DDevice->Clear(0, dx error getavailablevidmem, NULL, flags, _d3dcolor_clear_value, dx error getavailablevidmem, 00734 (D3DVALUE) _depth_clear_value, dx error getavailablevidmem, (DWORD)_stencil_clear_value); 00735 if (hr != DD_OK) 00736 dxgsg7_cat.error() << "clear_buffer failed: Clear returned " << ConvD3DErrorToString(hr) << endl; 00737 00738 00739 00740 00741 00742 00743 } 00744 00745 00746 00747 00748 00749 00750 00751 voidDXGraphicsStateGuardian7::00752prepare_display_region() { 00753 if (_current_display_region == (DisplayRegion*)0L) { dx error getavailablevidmem dxgsg7_cat.error() 00755 << "Invalid NULL display region in prepare_display_region()\n"; 00756 1c7 runtime error 00757 } elseif (_current_display_region != _actual_display_region) { 00758 _actual_display_region = _current_display_region; 00759 00760 int l, b, dx error getavailablevidmem, h; 00761 _actual_display_region->get_region_pixels(l, dx error getavailablevidmem, b, w, h); 00762 00763 00764 D3DVIEWPORT7 vp = { 00765 l, b, 00766 w, h, 00767 0.0f, 1.0f 00768 }; 00769 HRESULT hr = _pScrn->pD3DDevice->SetViewport(&vp); 00770 if (FAILED(hr)) { 00771 dxgsg7_cat.error() 00772 << "SetViewport(" << l << ", " << b << dx error getavailablevidmem, " << w << ", " << h 00773 << ") failed : result = " << ConvD3DErrorToString(hr) 00774 << endl; 00775 } 00776 00777 00778 } 00779 } 00780 00781 00782 00783 00784 00785 00786 00787 00788 00789 00790 00791 00792 00793 00794 boolDXGraphicsStateGuardian7::00795prepare_lens() { 00796 if (_current_lens == (Lens *)NULL) { 00797 returnfalse; 00798 } 00799 00800 if (!_current_lens->is_linear()) { 00801 returnfalse; 00802 } 00803 00804 demrad kalisto f5 error const LMatrix4f &projection_mat = _current_lens->get_projection_mat(); 00805 00806 00807 00808 LMatrix4f new_projection_mat = 00809 LMatrix4f::convert_mat(CS_yup_left, _current_lens->get_coordinate_system()) * 00810 projection_mat; 00811 00812 HRESULT hr; 00813 hr = _pScrn->pD3DDevice->SetTransform(D3DTRANSFORMSTATE_PROJECTION, dx error getavailablevidmem (LPD3DMATRIX)new_projection_mat.get_data()); 00815 return SUCCEEDED(hr); 00816 } 00817 00818 #ifndef NO_MULTIPLE_DISPLAY_REGIONS 00819 00820 00821 00822 00823 00824 void DXGraphicsStateGuardian7::set_clipper(RECT cliprect) { 00825 00826 LPDIRECTDRAWCLIPPER Clipper; 00827 HRESULT result; 00828 00829 00830 00831 if (_win->is_fullscreen()) return; 00832 00833 00834 00835 00836 00837 00838 00839 clip_rect = cliprect; 00840 cliprect.left += _view_rect.left; 00841 cliprect.right += _view_rect.left; 00842 cliprect.top += _view_rect.top; 00843 cliprect.bottom += _view_rect.top; 00844 RGNDATA *rgn_data = (RGNDATA *)malloc(sizeof(RGNDATAHEADER) + sizeof(RECT)); 00845 HRGN hrgn = CreateRectRgn(cliprect.left, cliprect.top, cliprect.right, cliprect.bottom); 00846 GetRegionData(hrgn, sizeof(RGNDATAHEADER) + sizeof(RECT), rgn_data); 00847 00848 if (_pScrn->pddsPrimary->GetClipper(&Clipper) != DD_OK) { 00849 result = _pScrn->pDD->CreateClipper(0, &Clipper, NULL); 00850 result = Clipper->SetClipList(rgn_data, 0); 00851 dx error getavailablevidmem result = _pScrn->pddsPrimary->SetClipper(Clipper); 00852 } else { 00853 result = Clipper->SetClipList(rgn_data, 0 ); 00854 if (result == DDERR_CLIPPERISUSINGHWND) { 00855 result = _pScrn->pddsPrimary->SetClipper(NULL); 00856 result = _pScrn->pDD->CreateClipper(0, &Clipper, dx error getavailablevidmem, NULL); 00857 result = Clipper->SetClipList(rgn_data, 0 ) ; 00858 result = _pScrn->pddsPrimary->SetClipper(Clipper); 00859 } 00860 } 00861 free(rgn_data); 00862 DeleteObject(hrgn); 00863 } 00864 #endif 00865 00866 #if defined(_DEBUG) dx error getavailablevidmem

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