3ds max error loading dlls 126

3ds max error loading dlls 126

Error Loading Plug-in DLL - Error code 126 - The specified module could not be found Solution: Make sure that Corona is installed properly. Error code 126 - The pecified could not be found. Reinstalling the plugin and the 3ds Max program does not help. plugin not loading with Max at startup. This is the error I received: DLL failed to initialize. Error code 126 - The.

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How to Fix Load Library failed with Error 126 The Specified Module Could not be Found-Solved 2021

LoadLibrary() fails when called from plugin but works in test program

I'm working on a plugin for Autodesk 3ds Max 2017. As per Max's documentation, 3ds max error loading dlls 126, the plugin is compiled inside VS 2017 using the VS 2015 toolset against the 10.0.10586.0 Windows SDK.

When the plugin is loaded by 3ds Max, it in turn programmatically loads a number of DLLs using. Until recently, that was working fine on my machine. It's also still working fine on other developers' machines.

What happens now on my machine is that fails and returns golf 1.6 fsi error lambda 19711 null handle. The error code is 127, i.e. "The specified procedure could not be found."

I am quite sure that DLLs that the one I'm trying to load to depends on are available on the system. I have triple-checked with both Dependency Walker and its modern 3ds max error loading dlls 126, Dependencies.

In fact, the following program run inside Visual Studio 2017 (also using VS 2015 toolset against the 10.0.10586.0 Windows SDK) is able to load that DLL just fine:

To brother hl-2150nr drum error this problem further, I've turned to GFlags which is part of the Debugging Tools for Windows 10.

Here is the full debugger output emitted when calling dnserrordiagoff_weboc htm ieframe dll https://gist.github.com/dictoon/b3f9f7cb52d2d81078965133d5035a03

I believe (but I'm not 100% sure) that the relevant error from this output is the following:

appears to be Visual Studio's debugger so I thought that maybe the error would only occur when 3ds Max was run inside Visual Studio with the debugger attached but that's not the case: the DLL also fails to load when 3ds Max is launched on its own.

Inspecting with Dependencies reveals that :

Edit 1: @RbMm commented that is actually not exported by but by as the screenshot below shows:

Dependencies screenshot showing that dbgeng.dll does export StackWalkEx

Edit 2: With a release build of the DLL I'm trying to load, everything works fine too. Looking at the debugger's output, no attempt is made at loading or finding .

Edit 3: It appears that the debug version of the library I'm trying to load does have a dependency toward :

Library that fails to load depends on dbgeng.dll

But a small test DLL written from scratch doesn't!

Edit 4: I now suspect that Boost 1.69 (on which the DLL I'm trying to load depends) to which we recently switched (from Boost 1.55) has introduced a dependency on via its Stacktrace library introduced in Boost 1.65.

How to Fix D3dcompiler_43.dll Not Found or Missing Errors

D3dcompiler_43.dll issues are caused in one way or another by an issue with Microsoft DirectX.

The d3dcompiler_43.dll file is one of many files contained in the DirectX software collection. Since DirectX is utilized by most Windows based games and advanced graphics programs, errors related to this file usually show up only when using these programs.

Any of Microsoft's operating systems since Windows 98 may be affected by d3dcompiler_43.dll and other DirectX issues. This includes Windows 11, 3ds max error loading dlls 126, Windows 10, Windows 8, etc.

D3dcompiler_43.dll Errors

There are many ways d3dcompiler_43.dll errors can show up on your PC, but these are some of the more common specific messages you might see:

  • D3dcompiler_43.DLL Not Found
  • The file d3dcompiler_43.dll is missing
  • File d3dcompiler_43.dll not found
  • D3dcompiler_43.dll not found. Reinstalling might help fix this

The error might show when the game or software program is started or at some point during installation when DirectX components might be trying to update.

It could apply to any program that utilizes Microsoft DirectX, like AutoDesk 3ds Max, MonoGame, and others, but it's most often associated with video games. A few games known to throw this specific error message include Grand Theft Auto, Chivalry: Medieval Warfare, Sniper: Ghost Shooter, Far Cry Primal, Battlefield, Need for Speed, MechWarrior Online (MWO), and The Elder Scrolls Online: Morrowind.

How to Fix D3dcompiler_43.dll Errors

  1. Restart your computer if you haven't yet. The d3dcompiler_43.dll error might be a fluke, and since restarting is a common fix for lots of computer problems, it could clear up this DLL error completely.

  2. Install the latest version of Microsoft DirectX. Chances are, upgrading to the latest version will fix the error "d3dcompiler_43.dll not found," but if not, try DirectX End-User Runtimes (June 2010) instead.

    Microsoft often releases updates to DirectX without updating the version number or letter, so be sure to install the latest release even if your version is technically the same, 3ds max error loading dlls 126. The same DirectX program works with all versions of Windows and will replace any missing DirectX file.

  3. Assuming the latest DirectX version from Microsoft doesn't fix the error you're receiving, look for a DirectX program on your game or application DVD or CD.

    Usually, if a game or ​another program utilizes DirectX, the software developers will include a copy of it on the disc. Sometimes, though not often, the version included on the disc is a better fit for the program than the latest version available online.

  4. Reinstall the game or software program. Something might have happened to the files in the program that work with d3dcompiler_43.dll, and a reinstall could do the trick.

    If this doesn't work, it's possible that not all the program files were actually deleted, or that some registry entries related to the DLL file remained, and that's what's causing the error even after reinstalling the software, 3ds max error loading dlls 126. Try again with a free uninstaller tool and see if that doesn't do the job.

  5. Restore d3dcompiler_43.dll from the latest DirectX software package. If the above troubleshooting steps haven't worked to solve your error, 3ds max error loading dlls 126 extracting the DLL file individually from the DirectX downloadable package.

  6. Update the drivers for your video card. While it's not the most common solution, in some situations, updating the drivers for the video card in your computer could correct this DirectX issue.

Need More Help?

If you don't want to fix this problem yourself, see How Do I Get My Computer Fixed? for a full list of your support options, plus help with everything along the way like figuring out repair costs, getting your files off, choosing a repair service, and a lot more.

Thanks for letting us know!

Junior Member

Hey Ty!  Can't wait to try some of this out.

Unfortunately, both 2019 and 2020 are failing to initialize.

DLL<C:\Program Files\Autodesk\3ds Max 2019\plugins\tyFlow_2019.dlo> failed to initialize.
Error code 126 - The specified module could not be found.



Todd Sheridan Perry
Director - Teaspoon Media, Inc
VFX Supervisor - TeaspoonVFX
Senior Tech Writer - Animation Magazine

Hey Todd,

Could you double check that you're using the most recent version of tyFlow (v0.16006) ? A couple of things have caused this error to pop up in the past, which should be fixed in the latest build.

If it still occurs, a sure-fire way to figure out what's going on is to go to http://www.dependencywalker.com/, download their tiny depends.exe application, load tyFlow_XXXX.dlo into it, and then save the results out (file->save) once it finishes processing and send me the data. That will tell me which module it's unable to find on your machine.

Junior Member

(04-03-2019, 02:27 PM)tyFlow Wrote: Hey Todd,

Could you double check that you're using the most recent version of tyFlow (v0.16006) ? 

I was using 0.16003, but I grabbed the latest off the site -- which is 0.16005.  And that did the trick!

Where would I grab v0.16006?


Todd Sheridan Perry
Director - Teaspoon Media, Inc
VFX Supervisor - TeaspoonVFX
Senior Tech Writer - Animation Magazine

Obtaining the plugin

Currently, the 3D Studio MAX plugin ecnfyjdrf ubuntu error unknown filesystem generates ages for MOULagain is only available for Version 7 - and only as a binary, no source code.

To download the plugin binaries, click the link below:

This section addresses common questions about the 3DS Max Plugin

Where can I get 3D Studio Max 7?


It seemed that a 30-day trial version of version 7 was available in the book, "3ds max 7 Bible". However, the CD only contains a link to Autodesk's website, which gives you a trial version of 3DS Max 2010.

Currently, there is no way to obtain a legitimate non-trial copy of 3D Studio Max 7 or 8. It is possible, however, to find trial editions of both of these versions via the internet.

How do I test my ages?

Currently there is no means to upload your age into MOULagain.

However, you can convert your age to URU:CC format using Drizzle, then test your age in offline URU or Alcugs shards.

Is the plugin compatible with newer versions of 3DSMax?

For 3DSMax v8: Appears to work the same as in v7. All the resolved errors for v7 so far occur again in v8 and are resolved in the same way. Still no ADM.

For 3DSMax v9: Immediate crashout (something about "unsupported features")

For 3DSMax 2008/v10: It has not yet been tested.

For 3DSMax 2009/v11: No. You will get the following error:

Error code: 127 - The specified procedure could not be found.

For 3DSMax 2010/v12: Tested in 3DS Max 2010, it has the same error code as 2009 version.

If you are experiencing problems with the plugin, 3ds max error loading dlls 126 this section for solutions.

I get an error upon startup about DLLs

If you get the following error on startup:

Loading DLLs DLL <C:\3dsmax7\plugins\PlasmaMax.gup> failed to initialize. Error code: 126 - The specified module could not be found.

It is looking for some of the .dlls that it needs. They should be in the main directory of where you installed MOULagain (binkw32.dll, Nx*.dll, OpenAL32.dll, PhysXLoader.dll and maybe others). Copy these .dll files to 3dsmax's main folder, selecting "no" if it asks you to overwrite the msvc* dlls.

I get an Application Error

If 3DS Max produces the following error message:

Application Error An Error has Occurred and the Application Will Now Close

There is a file in the \3dsmax\plugcfg called PlasmaMAX2.ini, error usb2.0 uvc vga/1.3m/2.0m webcam you must modify to look like this:

[Menu] Version=10 [SceneViewer] Directory=C:\PlasmaTest\ [Export] X=0 Y=30 Dir=

Replace the "Directory" field with the location of an actual directory on your C drive. This is just a stub, but the plugin won't function if this directory does not exist.

Also, set the "Dir" field to a directory where you want the generated MOULa files to be located. This output 3ds max error loading dlls 126 should also have a 'dat' folder.

I get an error when I click on Age Description Manger

If you access the Age Description Manager and get the following message:

Application Error An error occurred and the application will now close, 3ds max error loading dlls 126. Do you want to attempt to save a copy of the current scene?

As described by Chogon:

The Age Description Manager that is in the PlasmaMax.gup plugin is not going to be very useful to anyone outside of Cyan, even if it did work. It tries to communicate with an internal Cyan server to make sure that Ages created don't conflict with each other.

So, do not access the Age Description Manager. Instead, create your age file manually - see Dustin's Quick Tutorial.

I get an "unknown error" or plConvert error when exporting an Age with physics

Make sure you have PhysX installed. The installer "PhysX_Setup.exe" comes in Moul's main folder.

setupres.dll, File description: VS Setup UI Resource DLL

Errors related to setupres.dll can arise for a few different different reasons. For instance, a faulty application, setupres.dll has been deleted or misplaced, corrupted by malicious software present on your PC or a damaged Windows registry.

The most commonly occurring error messages are:

  • The program can't start because setupres.dll is missing from your computer. Try reinstalling the program to fix this problem.
  • There was a problem starting setupres.dll. The specified module could not be found.
  • Error loading setupres.dll. The specified module could not be found.
  • The code execution cannot proceed because setupres.dll was not found. Reinstalling the program may fix this problem.
  • setupres.dll is either not designed to run on Windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vender for support.

In the vast majority of cases, the solution is to properly reinstall setupres.dll on your PC, to the Windows system folder. Alternatively, 3ds max error loading dlls 126, some programs, notably PC games, require that the DLL file is placed in the game/application installation folder.

For detailed installation instructions, see our FAQ.

Order dll files by:  version language



File size






0.1 MB

U.S. English

Microsoft Corporation

VS Setup UI Resource DLL

MD5: 96ec18f147bb09c0c74aff5bde53616c

SHA-1: 0bb7333fbc71037dba96e18a6bc7be096589e936


Zip file size: 33.5 kb



File size






78.5 kb

U.S. English

Microsoft Corporation

VS Setup UI Resource DLL

MD5: ff1e61b808b6e276e2000530a162012e

SHA-1: 44b97c73bbf3c0bc4b007891131dd9ea6053c029


Zip file size: 24.5 kb



File size





0.23 MB

U.S. English

Autodesk, Inc.

AutoCAD component

MD5: c3a67dfe3a55211341e2606d93fa798a

SHA-1: 0315f36cbbeb70081c7b0919305d50ce030df06f


Zip file size: 49.8 kb

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