1728 error 10060 in function fd_connect

1728 error 10060 in function fd_connect

n" msgstr "" #: src/dird/bsr.c:245 msgid "Error writing bsr file. c-format msgid "I/O function \"%s\" not supported on this device. The appendices provide a discussion of error handling, a description of the Async Professional conditional defines, and a glossary of communications terms. Index; Constants; Variables; Functions 1 FCONTROL = 0x08 FD_ACCEPT = 0x08 FD_CLOSE = 0x20 FD_CONNECT = 0x10 FD_OOB = 0x04 FD_READ = 0x01. 1728 error 10060 in function fd_connect

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Como Solucionar El Error 10060 I Obs Etc sprers.eulid) { thrownewArgumentException(sprers.euing(sprers.eu_InvalidSocketHandle)); } m_Handle = fd; addressFamily = sprers.eun; socketType = sprers.eun; protocolType = sprers.eun; if(s_LoggingEnabled)sprers.eu(sprers.eus, this, "Socket", null); } //************* properties *************************///<devdoc>///<para>Indicates whether IPv4 support is available and enabled on this machine.</para>///</devdoc> [Obsolete("SupportsIPv4 is obsoleted for this type, please use OSSupportsIPv4 instead. sprers.eu?linkid=")] public static boolSupportsIPv4 { get { InitializeSockets(); returns_SupportsIPv4; } } // Renamed to be consistent with OSSupportsIPv6public static boolOSSupportsIPv4 { get { InitializeSockets(); returns_SupportsIPv4; } } ///<devdoc>///<para>Indicates whether IPv6 support is available and enabled on this machine.</para>///</devdoc> [Obsolete("SupportsIPv6 is obsoleted for this type, please use OSSupportsIPv6 instead. sprers.eu?linkid=")] public static boolSupportsIPv6 { get { InitializeSockets(); returns_SupportsIPv6; } } internal static boolLegacySupportsIPv6 { get { InitializeSockets(); returns_SupportsIPv6; } } public static boolOSSupportsIPv6 { get { InitializeSockets(); returns_OSSupportsIPv6; } } ///<devdoc>///<para>/// Gets the amount of data pending in the network's input buffer that can be/// read from the socket.///</para>///</devdoc>public intAvailable { get { if (CleanedUp) { thrownewObjectDisposedException(sprers.eue().FullName); } intargp = 0; // This may throw sprers.euErrorerrorCode = sprers.euocket( m_Handle, sprers.euAD, refargp); sprers.eu("Socket#" + sprers.euring(this) + "::Available_get() sprers.euocket returns errorCode:" + errorCode); //// if the native call fails we'll throw a SocketException//if (errorCode==sprers.euError) { //// update our internal state after this socket error and throw//SocketExceptionsocketException = newSocketException(); UpdateStatusAfterSocketError(socketException); if(s_LoggingEnabled)sprers.euion(sprers.eus, this, "Available", socketException); throwsocketException; } returnargp; } } ///<devdoc>///<para>/// Gets the local end point.///</para>///</devdoc>publicEndPointLocalEndPoint { get { if (CleanedUp) { thrownewObjectDisposedException(sprers.eue().FullName); } if (m_NonBlockingConnectInProgress && Poll(0, sprers.euWrite)) { // update the state if we've become connected after a non-blocking connectm_IsConnected = true; m_RightEndPoint = m_NonBlockingConnectRightEndPoint; m_NonBlockingConnectInProgress = false; } if (m_RightEndPoint == null) { return null; } SocketAddresssocketAddress = m_sprers.euize(); // This may throw sprers.euErrorerrorCode = sprers.eukname( m_Handle, socketAddress.m_Buffer, refsocketAddress.m_Size); if (errorCode!=sprers.eus) { //// update our internal state after this socket error and throw//SocketExceptionsocketException = newSocketException(); UpdateStatusAfterSocketError(socketException); if(s_LoggingEnabled)sprers.euion(sprers.eus, this, "LocalEndPoint", socketException); throwsocketException; } returnm_sprers.eu(socketAddress); } } ///<devdoc>///<para>/// Gets the remote end point///</para>///</devdoc>publicEndPointRemoteEndPoint { get { if (CleanedUp) { thrownewObjectDisposedException(sprers.eue().FullName); } if (m_RemoteEndPoint==null) { if (m_NonBlockingConnectInProgress && Poll(0, 1728 error 10060 in function fd_connect, sprers.euWrite)) { // update the state if we've become connected after a non-blocking connectm_IsConnected = true; m_RightEndPoint = m_NonBlockingConnectRightEndPoint; m_NonBlockingConnectInProgress = false; } if (m_RightEndPoint==null) { return null; } SocketAddresssocketAddress = m_sprers.euize(); // This may throw sprers.euErrorerrorCode = sprers.eurname( m_Handle, socketAddress.m_Buffer, refsocketAddress.m_Size); if (errorCode!=sprers.eus) { //// update our internal state after this socket error and throw//SocketExceptionsocketException = newSocketException(); UpdateStatusAfterSocketError(socketException); if(s_LoggingEnabled)sprers.euion(sprers.eus, this, 1728 error 10060 in function fd_connect, "RemoteEndPoint", socketException); throwsocketException; } try { m_RemoteEndPoint = m_sprers.eu(socketAddress); } catch { } } returnm_RemoteEndPoint; } } ///<devdoc>///<para>/// Gets the operating system m_Handle for the socket.///YUKON: should we cut this method off, who are the users?///</para>///</devdoc>publicIntPtrHandle { get { sprers.eu(); returnm_sprers.euousGetHandle(); } } internalSafeCloseSocketSafeHandle { get { returnm_Handle; } } // Non-blocking I/O control///<devdoc>///<para>/// Gets and sets the blocking mode of a socket.///</para>///</devdoc>public boolBlocking { get { //// return the user's desired blocking behaviour (not the actual win32 state)//returnwillBlock; } set { if (CleanedUp) { thrownewObjectDisposedException(sprers.eue().FullName); } sprers.eu("Socket#" + sprers.euring(this) + "::set_Blocking() value:" + value.ToString() + " willBlock:" + sprers.eung() + " willBlockInternal:" + sprers.eung()); boolcurrent; SocketErrorerrorCode = InternalSetBlocking(value, outcurrent); if (errorCode!=sprers.eus) { //// update our internal state after this socket error and throwSocketExceptionsocketException = newSocketException(errorCode); UpdateStatusAfterSocketError(socketException); if(s_LoggingEnabled)sprers.euion(sprers.eus, this, "Blocking", socketException); throwsocketException; } //// win32 call succeeded, update desired state//willBlock = current; } } public boolUseOnlyOverlappedIO{ get { //// return the user's desired blocking behaviour (not the actual win32 state)//returnuseOverlappedIO; } set { if (m_BoundToThreadPool) { thrownewInvalidOperationException(sprers.euing(sprers.eu_io_completionportwasbound)); } useOverlappedIO = value; } } ///<devdoc>///<para>/// Gets the connection state of the Socket. This property will return the latest/// known state of the Socket. When it returns false, the Socket was either never connected/// or it is not connected anymore. When it returns true, though, there's no guarantee that the Socket/// is still connected, but only that it was connected at the time of the last IO operation.///</para>///</devdoc>public boolConnected { get { sprers.eu("Socket#" + sprers.euring(this) + "::Connected() m_IsConnected:"+m_IsConnected); if (m_NonBlockingConnectInProgress && Poll(0, sprers.euWrite)) { // update the state if we've become connected after a non-blocking connectm_IsConnected = true; m_RightEndPoint = m_NonBlockingConnectRightEndPoint; m_NonBlockingConnectInProgress = false; } returnm_IsConnected; } } ///<devdoc>///<para>/// Gets the socket's address family.///</para>///</devdoc>publicAddressFamilyAddressFamily { get { returnaddressFamily; } } ///<devdoc>///<para>/// Gets the socket's socketType.///</para>///</devdoc>publicSocketTypeSocketType { get { returnsocketType; } } ///<devdoc>///<para>/// Gets the socket's protocol socketType.///</para>///</devdoc>publicProtocolTypeProtocolType { get { returnprotocolType; } } microsoft visual c runtime error boolIsBound{ get{ return (m_RightEndPoint != null); } } public boolExclusiveAddressUse{ get { return (int)GetSocketOption(sprers.eu, sprers.euiveAddressUse) != 0 ? true : false; } set { if (IsBound) { thrownewInvalidOperationException(sprers.euing(sprers.eu_sockets_mustnotbebound)); } SetSocketOption(sprers.eu, sprers.euiveAddressUse, value ? 1 : 0); } } public intReceiveBufferSize { get { return (int)GetSocketOption(sprers.eu, sprers.eueBuffer); } set { if (value<0) { thrownewArgumentOutOfRangeException("value"); } SetSocketOption(sprers.eu, sprers.eueBuffer, value); } } public intSendBufferSize { get { return (int)GetSocketOption(sprers.eu, sprers.euffer); } set { if (value<0) { thrownewArgumentOutOfRangeException("value"); } SetSocketOption(sprers.eu, sprers.euffer, value); } } public intReceiveTimeout { get { return (int)GetSocketOption(sprers.eu, sprers.eueTimeout); } set { if (value< -1) { thrownewArgumentOutOfRangeException("value"); } if (value == -1) { value = 0; } SetSocketOption(sprers.eu, sprers.eueTimeout, value); } } public intSendTimeout { get { return (int)GetSocketOption(sprers.eu, 1728 error 10060 in function fd_connect } set { if (value< -1) { thrownewArgumentOutOfRangeException("value"); } if (value == -1) { value = 0; } SetSocketOption(sprers.eu, sprers.eumeout, value); } } publicLingerOptionLingerState { get { return (LingerOption)GetSocketOption(sprers.eu, sprers.eu); } set { SetSocketOption(sprers.eu, sprers.eu, value); } } public boolNoDelay { get { return (int)GetSocketOption(sprers.eu, sprers.euy) != 0 ? true : false; } set { SetSocketOption(sprers.eu, sprers.euy, value ? 1 : 0); } } public shortTtl{ get { if (addressFamily == sprers.euetwork) { return (short)(int)GetSocketOption(sprers.eu, sprers.euToLive); } else if (addressFamily == sprers.euetworkV6) { return (short)(int)GetSocketOption(sprers.eu6, sprers.euToLive); } else{ 1728 error 10060 in function fd_connect } } set { // valid values are from 0 to since Ttl is really just a byte value on the wireif (value < 0 sprers.euocket) )!=0) { SetToDisconnected(); m_RemoteEndPoint = null; } if(s_LoggingEnabled)sprers.eu(sprers.eus, this, "SendFile", errorCode); return; } #endif// !FEATURE_PAL///<devdoc>///<para>Sends data to/// a connected socket, starting at the indicated location in the/// data.</para>///</devdoc>public intSend(byte[] buffer, intoffset, intsize, SocketFlagssocketFlags) { SocketErrorerrorCode; intbytesTransferred = Send(buffer, offset, size, socketFlags, outerrorCode); if(errorCode != sprers.eus){ thrownewSocketException(errorCode); } returnbytesTransferred; } public intSend(byte[] buffer, 1728 error 10060 in function fd_connect, intoffset, intsize, SocketFlagssocketFlags, outSocketErrorerrorCode) { if(s_LoggingEnabled)sprers.eu(sprers.eus, this, "Send", ""); if (CleanedUp) { thrownewObjectDisposedException(sprers.eue().FullName); } //// parameter validation//if (buffer==null) { thrownewArgumentNullException("buffer"); } if (offset<0

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